This section contains projects created and contributed to by Joe. Everything listed is an open-source effort, the distinction is only my role as owner or contributor.
A collection of projects authored by Joe, and likely shared out with the community as an open source project.

A powerful multi-system emulator for iOS, tvOS, and macOS, bringing classic gaming to modern Apple devices with stunning performance and features.
Hero is a library for building iOS view controller transitions. It provides a declarative layer on top of the UIKit's cumbersome transition APIs—making custom transitions an easy task for developers.

RxReachability adds easy to use RxSwift bindings for ReachabilitySwift. You can react to network reachability changes and even retry observables when network comes back up.

Swift re-write of pinterest/PINCache
A collection of efforts to which I contributed, but did not create. Contributing back to Open Source projects is a strong passion of mine, and requires a considerate approach to learn norms, standards and approach for each community for a successful merge!
Mono, the open source development platform based on the .NET Framework, allows developers to build cross-platform applications with improved developer productivity. Mono’s .NET implementation is based on the ECMA standards for C# and the Common Language Infrastructure.

This is a simple UI Toolkit for Swift, a port of my gui.cs library for .NET. While I originally wrote gui.cs, it has evolved significantly by the contributions of Charlie Kindel (@tig), @BDisp and various other contributors - this port is bringing their work.

Encoder & Decoder for XML using Swift's Codable protocols.